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vertexList (mesh generator)

Syntax

    member(whichCastmember).modelResource(whichModelResource).vertexList

Description

3D property; when used with a model resource whose type is `#mesh`, allows you to get or set the `vertexList` property for the model resource.

The `vertexList` is a linear list of each vertex used in the mesh. A single vertex may be shared by numerous faces of the mesh. You can specify a list of any size for this property, but it will only store the number of items specified when using the `newMesh` command to create the `#mesh` model resource.

Example

This statement sets the `vertexList` of the model resource named Triangle.

    member("Shapes").modelResource("Triangle").vertexList = [vector(0,0,0), vector(20,0,0), vector(20, 20, 0)]

See also

`newMesh`, `face`, `vertices`