Using Director > Sound, Video, and Synchronization > Controlling QuickTime with Lingo |  |

Controlling QuickTime with Lingo

Lingo can control QuickTime in ways that aren't available for AVI. You can use Lingo to control a QuickTime video's appearance and sound volume. For QuickTime VR, you can use Lingo to pan a QuickTime VR digital video and specify what happens when the user clicks or rolls over portions of the video.

You can set the rotation, scale, and translation properties for either a QuickTime cast member or a sprite.

| To determine whether a cast member or sprite is a QuickTime VR digital video, test the `isVRMovie` property. See `isVRMovie`.
| To obtain a floating-point value that identifies which version of QuickTime is installed on the local computer, use the `quickTimeVersion()` function. See `quickTimeVersion()`.
| To control a QuickTime sprite's sound volume, set the `volume` sprite property. See `volume (sprite property)`.
| To set the internal loop points for a QuickTime cast member or sprite, set the `loopBounds` sprite property. See `loopBounds`.