What's New in Director 8.5 > Working with Models and Model Resources > Primitives > The extruder model resource |  |

The extruder model resource

You can create extruder model resources only by using an existing text cast member. In many cases, you may choose to use the 3D text capabilities of the Property Inspector instead.

Creating an extruder model resource is simple. If member 1 is a text cast member and member 2 is a 3D cast member, use the following Lingo:

    member(1).extrude3d(member(2))

This generates a model resource in member 2 that is an extrusion of the 2D text in member 1.