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Use the Click Model Go to Marker behavior

The Click Model Go to Marker behavior lets you specify both the model in a 3D world that the user clicks and the marker that the playback head moves to when the user clicks the model.

1 | In the Library, with 3D > Actions selected, drag the Click Model Go to Marker behavior from the Library palette to the Magic tricks sprite.
2 | In the Parameters for Click Model Go to Marker dialog box, specify the following:
| In the "Which model?" pop-up menu, select Table 1.
| In the "Go to which marker?" pop-up menu, select Cards.
| In the "Which group does this behavior belong to?" text box, type Cards. Then click OK.