3D Lingo Dictionary > A-B > bevelType |  |

bevelType

Syntax

    member(whichTextCastmember).bevelType
    member(which3DCastmember).modelResource(whichModelResource).bevelType

Description

3D text property; indicates the style of beveling applied to the 3D text.

For text cast members, this is a member property. For extruded text in a 3D cast member, this is a model resource property.

The `bevelType` property has the following possible values:

| `#none`
| `#miter` (the default)
| `#round`

Example

In this example, the cast member named Logo is a text cast member. This statement sets the `bevelType` of Logo to `#round`.

    member("logo").beveltype = #round

In this example, the model resource of the model named Slogan is extruded text. This statement sets the `bevelType` of Slogan's model resource to `#miter`.

    member("scene").model("Slogan").resource.bevelType = #miter

See also

`bevelDepth`, `extrude3D`, `displayMode`