3D Lingo Dictionary > T-Z > textureCoordinates |  |

textureCoordinates

Syntax

    member(whichCastmember).modelResource(whichModelResource).face[faceIndex].textureCoordinates
    modelResourceObject.face[faceIndex].textureCoordinates

Description

3D property; identifies which elements in the `textureCoordinateList` to use for the `faceIndex'd` face. This property must be a list of three integers specifying indices in the `textureCoordinateList`, corresponding to the textureCoordinate to use for each corner of the mesh's face.

See also

`face`, `textureCoordinateList`