Using Director > Using Interactive Media Types > Controlling a Flash movie with Lingo |  |

Controlling a Flash movie with Lingo

Lingo gives you precise control over the way Director streams and displays a Flash movie. You can use Lingo to check and control member streaming, zoom and colorize the Flash asset, and pan the Flash image. To see an animated demonstration of controlling a Flash movie with Lingo, see the Flash Lingo movie.

When a movie is playing, Lingo can change the Flash cast member's properties. Some cast member properties, such as the `flashRect` and `frameRate` cast member properties, are valid only after the Flash movie's header has streamed into memory.

Director provides the following Lingo that lets you manage how Director uses a Flash movie.

| To control whether changes to a Flash movie cast member immediately appear in sprites that use the cast member, set the cast member's `broadcastProps` property. See `broadcastProps`.
| To control whether a Flash movie is stored in an external file, set the `linked` property. See `linked`.
| To control which frame of a Flash movie Director uses for the Flash movie's thumbnail image, set the `posterFrame` property. See `posterFrame`.
| To display a list of a Flash movie's current property settings in the Message window, use the `showProps` command. See `showProps()`.