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lengthVertices

Syntax

    member(whichCastmember).modelResource(whichModelResource).lengthVertices

Description

3D `#box` and `#plane` model resource property; indicates the number of mesh vertices along the length of the box or plane. Increasing this value increases the number of faces, and therefore the fineness, of the mesh.

The length of a box is measured along its Z axis. The length of a plane is measured along its Y axis.

Set the `renderStyle` property of a model's shader to `#wire` to see the faces of the mesh of the model's resource. Set the `renderStyle` property to `#point` to see just the vertices of the mesh.

The value of this property must be greater than or equal to 2. The default value is 4.

Example

This statement sets the `lengthVertices` property of the model resource named Tower to 10. Nine triangles will be used to define the geometry of the model resource along its Y axis; therefore, there will be ten vertices.

    member("3D World").modelResource("Tower").lengthVertices = 10

See also

`length`