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startTime (digital video)

Syntax

    sprite(whichSprite).startTime
    the startTime of sprite whichSprite

Description

Digital video sprite property; determines when the specified digital video sprite begins. For digital video, the value of `startTime` is measured in ticks, or 60ths of a second.

This property can be tested and set. Set the `startTime` before the digital video member begins playback.

Example

This statement starts the digital video sprite in channel 5 at 100 ticks into the digital video:

    sprite(5).startTime = 100