3D Lingo Dictionary > L-N > newModel |  |

newModel

Syntax

    member( whichCastmember ).newModel( newModelName {, whichModelResource } )

Description

3D command; creates a new model in the referenced cast member. The `newModelName` must be unique, as the command fails if a model by that name already exists. All new models have their resource property set to void by default. You can use the optional second parameter to specify a model resource to create the model from.

Examples

This statement creates a model called New House within the cast member 3D World.

    member("3D World").newModel("New House")

Alternatively, the model resource for the new model can be set with the optional `whichModelResource` parameter.

    member("3D World").newModel("New House", member("3D World").modelResource("bigBox"))