3D Lingo Dictionary > 3D Lingo by Feature > Creating and removing objects |  |

Creating and removing objects

`add` | `deleteShader`
`addBackdrop` | `deleteTexture`
`addModifier` | `duplicate`
`addOverlay` | `insertBackdrop`
`addToWorld` | `insertOverlay`
`camera` | newLight
`child` | newMesh
`clone` | newModel
`cloneDeep` | newModelResource
`cloneModelFromCastmember` | newMotion()
`cloneMotionFromCastmember` | `newShader`
`deleteCamera` | `newTexture`
`deleteGroup` | `removeModifier`
`deleteLight` | `removeBackdrop`
`deleteModel` | `removeFromWorld`
`deleteModelResource` | `removeOverlay`
`deleteMotion` | ``

Use these terms to create and remove objects: