3D Lingo Dictionary > E-K > enabled (fog) |  |

enabled (fog)

Syntax

    member(whichCastmember).camera(whichCamera).fog.enabled
    sprite(whichSprite).camera{(index)}.fog.enabled

Description

3D camera property; indicates whether the camera adds fog to the view from the camera. The default setting for this property is `FALSE`.

Example

This statement creates fog in the view from the camera named BayView.

    member("MyYard").camera("BayView").fog.enabled = TRUE

See also

`fog`