What's New in Director 8.5 > Using 3D Behaviors > Applying 3D behaviors |  |

Applying 3D behaviors

You apply 3D behaviors in the same way as standard behaviors in Director 8. You can attach as many behaviors to a sprite as you need to, but each behavior that requires a trigger must have a unique trigger to activate it.

To apply a 3D behavior:

1 | Open the Library palette.
2 | Open the 3D library.
3 | Attach an action behavior to the sprite either on the Stage or in the Score.
| The Parameters dialog box appears. You can use this dialog box to control the behavior. Depending on the behavior you choose, the dialog box may have many options or just a few.
4 | Specify options in the Parameters dialog box.
5 | Click OK.
6 | For local behaviors, attach a trigger behavior to the same sprite. For public behaviors, attach a trigger behavior to the sprite of your choice.
| The Parameters dialog box appears. You can use this dialog box to control when the trigger should work; what modifier keys, if any, are associated with the trigger; and what sprite group the trigger is assigned to. (For more information about groups, see About groups.
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7 | Specify options in the Parameters dialog box.
8 | Click OK.