3D Lingo Dictionary > O-S > right |  |

right

Syntax

    member(whichCastmember).modelResource
    (whichModelResource).right
    modelResourceObjectReference.right

Description

3D property; allows you to get or set the `right` property of a model resource whose type is `#box`.

The `right` property determines whether the right of the box is sealed (`TRUE`)`` or open (`FALSE`). The default value is `TRUE`.

Example

This statement sets the right property of the model resource Crate to `TRUE`, meaning the right side of this box will be closed.

    member("3D World").modelResource("crate").right = TRUE

See also

`bottom`, `left`, `top`