3D Lingo Dictionary > E-K > inker (modifier) |  |

inker (modifier)

Syntax

    member(whichCastmember).modelResource(whichModelResource).inker.inkerModifierProperty
    modelResourceObjectReference.inker.inkerModifierProperty

Description

3D modifier; once you have added the `#inker` modifier to a model resource (using `addModifier`) you can get and set `#inker` modifier properties.

The #inker modifier adds silhouettes, creases, and boundary edges to an existing model; the #inker properties allow you to control the definition and emphasis of these properties.

When the `#inker` modifier is used in conjunction with the `#toon` modifier, the rendered effect is cumulative and varies depending on which modifier was first applied. Note, that the list of modifiers returned by the `modifier` property will list `#inker` or `#toon` (whichever was added first), but not both. The `#inker` modifier can not be used in conjunction with the `#sds` modifier.

The inker modifier has the following properties:

Note: For more detailed information about the following properties see the individual property entries.

lineColor allows you to get or set the color of lines drawn by the inker.

silhouettes allows you to get or set whether lines are drawn to define the edges along the border of a model, outlining it's shape.

creases allows you to get or set whether lines are drawn in creases.

creaseAngle allows you to get or set the sensitivity of crease angle detection for the inker.

boundary allows you to get or set whether lines are drawn around the boundary of the surface.

lineOffset allows you to get or set where lines are drawn relative to the surface being shaded and the camera.

useLineOffset allows you to get or set whether `lineOffset` is on or off.

See also

`addModifier`, `modifiers`, `toon (modifier)`, `shader`