3D Lingo Dictionary > 3D Lingo by Feature > Shaders |  |

Shaders

Use these terms to work with shaders:

`ambient` | `renderStyle`
`blend` | `shader`
`blendConstant` | `shaderList`
`blendConstantList` | `shadowPercentage`
`blendFunction` | `shadowStrength`
`blendFunctionList` | `shininess`
`blendSource` | `specular (shader)`
`blendSourceList` | `specularColor`
`count` | `specularLightMap`
`deleteShader` | `style`
`diffuse` | `textureMode`
`diffuseColor` | `textureModeList`
`diffuseLightMap` | `textureRepeat`
`emissive` | `textureRepeatList`
`flat` | `textureTransform`
`glossMap` | `textureTransformList`
`name` | `transparent`
`newShader` | `type (shader)`
`renderStyle` | `useDiffuseWithTexture`
`reflectionMap` | `wrapTransformList`
`reflectivity` | ``

Engraver shader

Use these terms to work with the Engraver shader:

`density` | `rotation (engraver shader)`
`brightness` |

Newsprint shader

Use these terms to work with the Newsprint shader:

`density` | `brightness`

Painter shader

Use these terms to work with the Painter shader:

`colorSteps` | `shadowPercentage`
`highlightPercentage` | `shadowStrength`
`highlightStrength` | `style`