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renderer

Syntax

    getRendererServices().renderer

Description

3D property; allows you to get or set the current renderer in use by a movie. The range of values for this property is determined by the list of available renderers returned by the Renderer Services object's `rendererDeviceList` property.

Shockwave users have the option of specifying the renderer of their choice using the 3D Renderer context menu in Shockwave. If the user selects the "Obey content settings" option, the renderer specified by the `renderer` or `preferred3DRenderer` properties is used to draw the movie (if available on the users system), otherwise the renderer selected by the user is used.

The default value for this property is determined by the `preferred3DRenderer` property.

This property returns the same value as returned by the movie property `the active3dRenderer`.

Example

This statement shows that the renderer currently being used by the user's system is `#openGL`.

    put getRendererServices().renderer
    -- #openGL

See also

`getRendererServices()`, `preferred3DRenderer`, `rendererDeviceList`, `active3dRenderer`