Using Director > Sound, Video, and Synchronization > Playing digital video with Lingo > Controlling digital video playback with Lingo |  |

Controlling digital video playback with Lingo

The following are ways you can control digital video with Lingo.

| To turn on looping in a digital video cast member, set the digital video's `loop` cast member property to `TRUE`. See `loop (cast member property)`.
| To determine the current time of a digital video sprite, check the sprite's `currentTime` property. See `currentTime`.
| To pause a digital video sprite, set the sprite's `movieRate` property to 0. See `movieRate`.
| To start a paused digital video sprite, set the sprite's `movieRate` property to 1. See `movieRate`.
| To play a digital video sprite in reverse, set the sprite's `movieRate` property to -1. See `movieRate`.
| To rewind a digital video sprite to the beginning, set the sprite's `movieTime` property to 0. See `movieTime`.
| To control a digital video sprite's playback rate, set the sprite's `movieRate` property to the desired rate. See `movieRate`.
| To mix QuickTime audio tracks with internal Director sounds (necessary only in Windows), use the `soundDevice` system property to specify QT3Mix.See `soundDevice`.``