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scriptList

Syntax

    sprite(whichSprite).scriptList
    the scriptList of sprite whichSprite

Description

Sprite property; returns the list of behaviors attached to the given sprite and their properties. This property may only be set by using `setScriptList()`. It may not be set during a score recording session.

Example

This statement displays the list of scripts attached to sprite 1 in the Message window:

    put sprite(1).scriptList
    -- [[(member 2 of castLib 1), "[#myRotateAngle: 10.0000, #myClockwise: 1, #myInitialAngle: 0.0000]"], [(member 3 of castLib 1), "[#myAnglePerFrame: 10.0000, #myTurnFrames: 10, #myHShiftPerFrame: 10, #myShiftFrames: 10, #myTotalFrames: 60, #mySurfaceHeight: 0]"]]

See also

`setScriptList(), value()`