3D Lingo Dictionary > O-S > resolveA |  |

resolveA

Syntax

    collisionData.resolveA(bResolve)

Description

3D collision method; overrides the collision behavior set by the `collision.reslove` property for `collisionData.modelA`. If `bResolve` is `TRUE`, then the collision for the modelA is resolved, if `bResolve` is `FALSE` the collision for modelA is not resolved. Call this function only if you wish to override the behavior set for modelA using `collision.resolve`.

See also

`collisionData`, `registerScript()`, `resolve`, `modelA`, `setCollisionCallback()`