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broadcastProps

Syntax

    member(whichVectorOrFlashMember).broadcastProps
    the broadcastProps of member whichVectorOrFlashMember

Description

Cast member property; controls whether changes made to a Flash or Vector shape cast member are immediately broadcast to all of its sprites currently on the Stage (`TRUE`) or not (`FALSE`).

When this property is set to `FALSE`, changes made to the cast member are used only as defaults for new sprites and don't affect sprites on the Stage.

The default value for this property is `TRUE`, and it can be both tested and set.

Example

This frame script assumes that a Flash movie cast member named Navigation Movie has been set up with its `broadcastProps` property set to `FALSE`. The script momentarily allows changes to a Flash movie cast member to be broadcast to its sprites currently on the Stage. It then sets the `viewScale` property of the Flash movie cast member, and that change is broadcast to its sprite. The script then prevents the Flash movie from broadcasting changes to its sprites.

Dot syntax:

    on enterFrame
    	member("Navigation Movie").broadcastProps = TRUE
    	member("Navigation Movie").viewScale = 200
    	member("Navigation Movie").broadcastProps = FALSE
    end

Verbose syntax:

    on enterFrame
    	set the broadcastProps of member "Navigation Movie" = TRUE
    	set the viewScale of member "Navigation Movie" = 200
    	set the broadcastProps of member "Navigation Movie" = FALSE
    end