3D Lingo Dictionary > O-S > radius |  |

radius

Syntax

    modelResourceObjectReference.radius
    member(whichCastmember).modelResource(whichModelResource).radius

Description

3D model property; when used with model resource of type `#sphere` or `#cylinder`, allows you to get or set the radius of the model.

The `radius` property determines the sweep radius used to generate the model resource. This property's value must always be set to greater than 0.0, and has a default value of 25.0.

Example

This example shows that the radius of the model resource Sphere01 is 24.0.

    put member("3D World").modelResource("Sphere01").radius
    -- 24.0