Using Director > Cast members and Cast windows > Changing Cast properties |  |

Changing Cast properties

You use the Property Inspector to change the name of a Cast and to define how its cast members are loaded into memory.

To change Cast window properties:

1 | With the Cast window as the active window, do one of the following:
| If the Property Inspector is not open, choose Window > Inspectors > Property, then click the Cast tab and display the Graphical view.
| If the Property Inspector is open, click the Cast tab and display the Graphical view.
| Choose Modify > Cast Properties.
| Right-click (Windows) or Control-click (Macintosh) in the Cast window and choose Cast Properties from the context menu.
2 | To change the name of the current cast, enter the new name in the Name box.
3 | Choose a Preload option to define how cast members are loaded into memory when the movie runs:
| When Needed loads each cast member into memory when it is required by the movie. This setting can slow down the movie while it plays, but it makes the movie begin playing sooner. This setting is the best choice when controlling cast members loading with Lingo.
| After Frame One loads all cast members (except those required for frame 1) when the movie exits frame 1. This setting can ensure that the first frame is displayed as quickly as possible, and it may be the best choice if the first frame of the movie is designed to remain onscreen for a number of seconds.
| Before Frame One loads all cast members before the movie plays frame 1. This setting makes the movie take longer to start playing, but it provides the best playback performance if there is enough memory to hold all cast members.