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on startMovie

Syntax

    on startMovie
    	statement(s)
    end

Description

System message and event handler; contains statements that run just before the playback head enters the first frame of the movie. The `startMovie` event occurs after the `prepareFrame` event and before the `enterFrame` event.

An `on startMovie` handler is a good place to put Lingo that initializes sprites in the first frame of the movie.

Example

This handler makes sprites invisible when the movie starts:

    on startMovie
    	repeat with counter = 10 to 50
    		sprite(counter).visible = 0
    	end repeat
    end startMovie

See also

`on prepareMovie`