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endRecording

Syntax

    endRecording

Description

Keyword; ends a Score update session. You can resume control of Score channels through puppetting after the `endRecording` keyword is issued.

Example

When used in the following handler, the `endRecording` keyword ends the Score generation session:

    on animBall numberOfFrames
    	beginRecording
    		horizontal = 0
    		vertical = 100
    		repeat with i = 1 to numberOfFrames
    			go to frame i
    			sprite(20).member = member "Ball"
    			sprite(20).locH = horizontal
    			sprite(20).locV = vertical
    			horizontal = horizontal + 3
    			vertical = vertical + 2
    			updateFrame
    		end repeat
    	endRecording
    end

See also

`beginRecording`,`scriptNum, tweened, updateFrame`