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move member

Syntax

    member(whichCastMember).move()
    member(whichCastMember).move(member whichLocation)
    move member whichCastMember {,member whichLocation}

Description

Command; moves the cast member specified by `whichCastMember` to the first empty location in the Cast window (if no parameter is set) or to the location specified by `whichLocation`.

For best results, use this command during authoring, not at run time, because the move is usually saved with the file. The actual location of a cast member does not affect most presentations during playback for an end user. To switch the content of a sprite or change the display during run time, set the member of the sprite.

Example

This statement moves cast member Shrine to the first empty location in the Cast window:

    member("shrine").move()

Example

This statement moves cast member Shrine to location 20 in the Bitmaps Cast window:

    member("Shrine").move(20, "Bitmaps")