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movieTime

Syntax

    sprite(whichSprite).movieTime
    the movieTime of sprite whichSprite

Description

Digital video sprite property; determines the current time of a digital video movie playing in the channel specified by `whichSprite`. The `movieTime` value is measured in ticks.

This property can be tested and set.

To see an example of `movieTime` used in a completed movie, see the QT and Flash movie in the Learning\Lingo Examples folder inside the Director application folder.

Example

This statement displays the current time of the QuickTime movie in channel 9 in the Message window:

    put sprite(9).movieTime

Example

This statement sets the current time of the QuickTime movie in channel 9 to the value in the variable `Poster`:

    sprite(9).movieTime = Poster

See also

`duration`