Using Director > Using Interactive Media Types > Playing back Flash movies with Lingo > Controlling Flash movie playback with Lingo |  |

Controlling Flash movie playback with Lingo

You can use Lingo to control a Flash movie's tempo, to specify which frame plays, and to start, stop, pause, and rewind the Flash movie.

| To control the tempo of a Flash movie, set the `fixedRate` and `playBackMode` properties. See `fixedRate` and `playBackMode`.
| To determine the original frame rate of a Flash movie, test the `frameRate` property. See `frameRate`.
| To determine the number of frames in a Flash movie, test the `frameCount` property. See `frameCount`.
| To determine the frame number associated with a label in a Flash movie, use the `findLabel()` function. See `findLabel()`.
| To play a Flash movie starting from a specified frame, set the `frame` property or use the `goToFrame` command. See `frame (sprite property)` and `goToFrame`.
| To set whether a Flash movie starts playing immediately when the Flash sprite appears on the Stage, set the `pausedAtStart` property. See `pausedAtStart`.
| To check whether a Flash movie is playing or paused, test the `playing` property. See `playing`.
| To rewind a Flash movie to frame 1, use the `rewind sprite` command. See `rewind sprite`.
| To stop a Flash movie at its current frame, use the `stop` command. See `stop (Flash)`.
| To stop a Flash movie at its current frame but let any audio continue to play, use the `hold` command. See `hold`.