3D Lingo Dictionary > A-B > brightness |  |

brightness

Syntax

    member(whichCastmember).shader(whichShader).brightness
    member(whichCastmember).model(whichModel).shader.brightness
    member(whichCastmember).model(whichModel).shaderList{[index]}.brightness

Description

3D `#newsprint` and `#engraver` shader property; indicates the amount of white blended into the shader.

The range of this property is 1 to 100; the default value is 0.

Example

This statement sets the brightness of the shader used by the model named gbCyl2 to half of its maximum value.

    member("scene").model("gbCyl2").shader.brightness = 50

See also

`newShader`