Using Director > Sprites > Changing sprite preferences |  |

Changing sprite preferences

You use the Sprite Preferences dialog box to control the way sprites behave and appear in the Score window and on the Stage.

To change preferences for sprites:

1 | Choose File > Preferences > Sprite.
2 | To determine if selecting a sprite on the Stage selects the entire span of the sprite or only the current frame in the sprite, choose a Stage Selection option:
| Entire Sprite selects the sprite in all frames that it occupies.
| Current Frame Only selects only the current frame of the sprite.
3 | To determine the appearance and behavior of sprites yet to be created, choose Span Defaults options. These options do not change settings for existing sprites.
| Display Sprite Frames turns on Edit Sprite Frames for all new sprites. See Editing sprite frames.
| Tweening turns on tweening for all tweenable properties. This option is on by default. With this option off, sprites must be manually tweened when new frames or keyframes are added to the sprite. For additional information on tweening, see Animation overview.
4 | To determine the length of sprites measured in frames, choose Span Duration options.
| Frames defines the default number of frames for sprites.
| Width of Score Window sets the sprite span to the visible width of the Score window.
| Terminate at Markers makes new sprites end at the first marker. See Using markers.