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duplicateFrame

Syntax

    duplicateFrame

Description

Command; duplicates the current frame and its content, inserts the duplicate frame after the current frame, and then makes the duplicate frame the current frame. This command can be used during Score generation only.

The `duplicateFrame` command performs the same function as the `insertFrame` command.

Example

When used in the following handler, the `duplicateFrame` command creates a series of frames that have cast member Ball in the external cast Toys assigned to sprite channel 20. The number of frames is determined by the argument `numberOfFrames`.

    on animBall numberOfFrames
    	beginRecording
    		sprite(20).member = member("Ball", "Toys")
    		repeat with i = 0 to numberOfFrames
    			duplicateFrame
    		end repeat
    	endRecording
    end