3D Lingo Dictionary > A-B > boundingSphere |  |

boundingSphere

Syntax

    member(whichCastmember).model(whichModel).boundingSphere
    member(whichCastmember).group(whichGroup).boundingSphere
    member(whichCastmember).light(whichLight).boundingSphere
    member(whichCastmember).camera(whichCamera).boundingSphere

Description

3D model, group, light, and camera property; describes a sphere that contains the model, group, light, or camera and its children.

The value of this property is a list containing the vector position of the center of the sphere and the floating-point length of the sphere's radius.

This property can be tested but not set.

Examples

This example displays the bounding sphere of a light in the message window.

    put member("newAlien").light[5].boundingSphere
    -- [vector(166.8667, -549.6362, 699.5773), 1111.0039]

See also

`debug`