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trails

Syntax

    sprite(whichSprite).trails
    the trails of sprite whichSprite

Description

Sprite property; for the sprite specified by `whichSprite`, turns the trails ink effect on (1 or `TRUE`) or off (0 or `FALSE`). For the value set by Lingo to last beyond the current sprite, the sprite must be a puppet.

To erase trails, animate another sprite across these pixels or use a transition.

Example

This statement turns on trails for sprite 7:

    sprite(7).trails = 1

See also

`directToStage`