3D Lingo Dictionary > E-K > group |  |

group

Syntax

    member(whichCastmember).group(whichGroup)
    member(whichCastmember).group[index]

Description

3D element; a node in the 3D world that has a name, transform, parent, and children, but no other properties.

Every 3D cast member has a default group named World that cannot be deleted. The parent hierarchy of all models, lights, cameras, and groups that exist in the 3D world terminates in `group("world")`.

Examples

This statement shows that the fourth group of the cast member newAlien is the group Direct01.

    put member("newAlien").group[4]
    -- group("Direct01")

See also

`newGroup`, `deleteGroup`, `child`, `parent`