3D Lingo Dictionary > 3D Lingo by Feature > Lights |  |

Lights

Use these terms to work with lights and light properties:

`addToWorld` | `pointAt`
`ambientColor` | `pointAtOrientation`
`attenuation` | `position (transform)`
`boundingSphere` | `removeFromWorld`
`color (light)` | `rotate`
`count` | `scale (transform)`
`clone` | `specular (light)`
`cloneDeep` | `spotAngle`
`deleteLight` | `spotDecay`
`directionalColor` | `transform (property)`
`directionalPreset` | `translate`
`isInWorld()` | `type (light)`
`light` | `userData`
`name` | `worldPosition`
`newLight` | ``