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blendLevel

Syntax

    sprite(whichSpriteNumber).blendLevel
    the blendLevel of sprite whichSpriteNumber

Description

Sprite property; allows the current blending value of a sprite to be set or accessed. The possible range of values is from 0 to 255. This differs from the Sprite Inspector, which shows values in the range 0 to 100. The results are the same, the scales simply differ.

This property is the equivalent of the`blend` sprite property.

Example

`sprite(3).blendlevel = 99`

See also

`blend`